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Roger F. A. Arias II

3654 West Magellan Drive, Anthem, AZ  85086

623-363-7757 * rogerarias2@gmail.com * www.worldatplay.com

BUSINESS DEVELOPMENT & PRODUCT ACQUISITIONS EXECUTIVE

Licensing & Acquisitions * Contract Negotiations * Corporate Liaison * Creative & Business Development * Production (Concept to Release) * Management * Speaker / Presenter

Product Acquisitions & Licensing Executive with over sixteen years experience in the software and games industry. Identified, licensed, designed or produced over 50 successful properties that aggregately generated over $350 million in revenues, including many hugely profitable franchises such as Dragonball Z, Yu Yu Hakusho, IMCA Dirt Track Racing, BeachHead, John Deere American Farmer and many more.

A product visionary and proven leader adept at recognizing opportunity early, determining product employment strategy and maximizing profit potential.

Eighteen years of service as a United States Army Officer, and Aviator.  As a Combat Veteran, Served as Platoon Leader, managing over 40 pilots, officers, and staff in peacetime as well as war.  Achieved rank of Major while serving in the Arizona & Minnesota Army National Guard.

PROFESSIONAL HISTORY

Atari, New York, NY                                                     Oct 2006 – Present

Director of Business Development

Revive WizardWorks brand. Develop mission statement and provide business and product focus. Implement mechanisms to streamline acquisition, evaluation and green light process. Create publishing plan. Research, identify and / or design opportunities for Atari and WizardWorks branded titles. Identify and evaluate development partners and negotiate Agreements.  

Destineer Studios, Plymouth, MN                                                    2003 – 2006

Director, Licensing & Acquisitions

Brought over from Atari by former Atari Senior Vice President, Paul Rinde (CEO Destineer) as key startup member for publishing.   Report directly to CEO with responsibility for product licensing & acquisitions, contract negotiation, production, and military/government liaison & speaker. 

Private Interactive Entertainment Industry Consultant                            Present

Review strengths / weaknesses and goals of company under advisement.  Define and help refine focus and objectives.  Provide product vision / assessment / planning, and give advice on ways to best maximize product potential & identify alternate revenue streams. Facilitate key introductions between parties, and assist in presentation preparation.

Atari (Infogrames), Plymouth, MN                                                  1999 – 2003

Director, Artist & Repertoire (2001 – 2003)

Senior Manager, Product Acquisitions (1999 – 2001)

Head of product acquisitions and licensing for Atari's most profitable division.  Identified winning intellectual properties, contract negotiation, created original ideas, provided strategic product planning, assessed viability of unsolicited product submission.  Worked effectively with developers to flesh out and improve game ideas, flow and design.

GT Interactive, Scottsdale, AZ                                                        1996 - 1999

Senior Producer & Product Acquisitions Manager (1997 – 1999)

Senior Producer (1996 – 1997)

FormGen, Scottsdale, AZ                                                                 1994 – 1996               

Information available upon request

Contact Plus                                                                                       1990 – 1994

Information available upon request

United States Army National Guard                                                1996 – 2004

Information available upon request

United States Army IRR                                                                   1990 – 1996

United States Army (active duty)                                                    1986 – 1990

Information available upon request

Research (Personal Interest)

Extensively researched existing Online & Online MMOG Market and potential crossover opportunities to address mass market audience.   Research includes identifying multiple revenue streams, integration with mobile devices, product recommendations, addressing bandwidth issues, ongoing support costs, cross marketing opportunities, compelling reasons for customers to pay, minimizing development costs, engine technologies, etc. (Presentation Available)  

EDUCATION

Diploma (Human Relations & Public Speaking),

Dale Carnegie Institute, Albuquerque, NM (1992)

BS, Business Management, University of Central Florida, Orlando, FL (1986)

Military Education and Awards available upon request